Next up
New Project Mirage Update 2
Gameplay
-Add sprint
-Add 2 spells
-Fire ball (Cooldown 5s, Damage 50)
-healing spell (the spell recharges when killing another player)
Hud
-Leaderbord (key Tab) and quit match
-Add a party recap menu
New Project Mirage Update
Gameplay
- Added ADS mode
- Added camera shake
Game Mode
- Added end match
- Added Timer
Hud/Main Menu
- Added a dashboard
- Added a server browser
New map (deserted island)
New update
Hud
-Add lobby menu
New Weapons
-Assau rifle
- Damage 18
- Fire rate 5s
Bug fix
The sound of the gunshot will no longer be heard, if there are no more bullets
fix 2 kill to win match ending (30 kills)
Change
I removed the weapon sight for now.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Levels' maps.
Alone Together....
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg











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