Next up
Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!
A major performance boost coming to HN2 is reducing the viewport size to half-resolution. This makes lower-end devices able to run Office 2, the most taxing scene, at over 60FPS consistently. This also, however, requires a manual redo of all UI elements.
Small out-of-teaser-character comment, but due to a new branch of Godot releasing, I'm holding off any more huge changes until the Steam version updates to the latest version. You'll still have a game this month, rest assured. Stay tuned :]
I think it heard me.
Here we go again...
Something new is coming. September, 2025
Peeping Tom.
Saturday, June 28th.
Full release.
Husk Nights 1.0.0
See you there.
Post Demo discussion
Hello hello. After 7 days of continuing development on Husk Nights, I can say that the game is about 70% of the way done (compared to the Demo's 30%). Work is getting done, progress has been made every day
See you soon :)











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