Next up
Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^
I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^
Brainstorming idea #3
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I decided to have (non collectable) speed bells!
The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!
Just like Charlotte's model, the game's music is also getting a fresh update to sound more lively and unique! ^^
Here's a preview of the new version of the first level theme compared to the 2024 version from the game's demo!
Regarding "Deluxe"
This was a big critique in the SAGE 2025 demo, so I wanted to tackle this first. I'm adjusting the stages to be smaller, and not be so zoomed out
(Note, the Adjusted version is not yet complete, so there's no stage outline, pink shadow, or enemies shown)
Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^
I got a photo Charlotte and Vanellope mourning the loss of Sophie.
Charlotte's Bio for TEAM SLAY-BELLS! She's the main
protagonist for this adventure, so here's some things about Charlotte to help you get to know her better!
here's a model evolution for Charlotte now that I've revealed the new model!
amazing how much she's changed since 2023
Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^
It has a few changes, but I wanted to keep her design relativity similar ^^
I hope you all enjoy this new model!





























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