Next up
One last day until the 2024 SAGE demo releases!! I hope you're all excited ^^
Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)
Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)
(Also a new character shader to help the characters look more like their render models)
The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !
Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway
We'll pick one winner for each day the quest is active! 🤯
Paper Mario 3D model
Wanna win 1,000 Joltbux? 💸
We extended the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://bit.ly/inayahjoltbuxgiveaway
You have until March 3rd. We'll pick a winner each day the quest is active! 🤯
Popeye the Sailor Man (Small Arrangement)
I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.
Congratulations to our War Thunder quest winners!
The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj
Thank you to everyone who entered!
Here's a visual idea of what the new movement options will be like.
This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)
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