Next up
Instead of starting a big new project, I'll be prototyping some little game ideas! In my first prototype you play as a boat captain who trades resources with villages connected by canals. Currently I have some basic random map generation working!
I still have a lot to learn when it comes to code organization for a mechanics focused prototype like this! The structure is already a bit unwieldy even at this early stage. I may pivot to another prototype and come back to this later.
I'm playing with a tiny game engine for mobile called 'Castle'. It's pretty fun! I made this little sword fighting game on it- https://s.castle.xyz/gTU25a1feUqE
I added ports you can buy and sell resources to!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Runestones: from concept to in-game model🗿
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