2 years ago

I'm playing with a tiny game engine for mobile called 'Castle'. It's pretty fun! I made this little sword fighting game on it- https://s.castle.xyz/gTU25a1feUqE




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Instead of starting a big new project, I'll be prototyping some little game ideas! In my first prototype you play as a boat captain who trades resources with villages connected by canals. Currently I have some basic random map generation working!

I added ports you can buy and sell resources to!

I still have a lot to learn when it comes to code organization for a mechanics focused prototype like this! The structure is already a bit unwieldy even at this early stage. I may pivot to another prototype and come back to this later.

I actually designed this game as a paper prototype first! I'm continuing to work on that version, and I think I may release it as a print and play game at some point.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).