Game
Sonic Mine Blast

4 months ago

I added a small demo package of my new fangame, Sonic Mine Blast, Includes a first level and menu and title screen is still in default form of my engine.

اینم از دموی فن گیم سونیکم که یه مرحله اولی داره و تایتل اسکرینش هنوز پیشرفرضه بعدا تغییر میکنه.




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I made a game launcher which can change and apply settings on my fangame especially the language.

Yeah now this fangame has 2 languages.

The newer version has callendar and clock.

And that background moves horizontally.

The Help button opens a manual pdf.

I learned to make a 2D game which isn't using pixelated sprites.

These are some sample models to test that if I can make this. It is inspired from WonderBoy series which was a platformer RPG and used melee weapons to attack.

Exiled Kingdoms,

Definitely one of best RPGs I've ever played. A big world full of mysteries and events with a interesting isometric design makes it a amazing one.

Press Start Screen is finished! A much needed improvement from the placeholder last build.

#Devrurary

Designing user interface and controls.

Blaze OM figurine made by hand! Oh man, this is one of the most recent things I am proud of.

Shes

Real #outcomememories

The next two levels are completed and only needs a boss fight.

I tried Ubuntu. And I really like to install and use it every day but all kind of Linux has incompatibility with my graphics card and the display will be locked in 4:3. And I couldn't find any solution for it. which happened when I used android-x86.

More exploration, more challenges! The Sonic Islands SAGE 2025 0.3.0 Update is now available to download!

https://youtu.be/mxEZVsj0iC0

These are the changes in the level selecting screen.

Up and down keys or buttons change the Act. And also now it supports English. And it's no longer using that purple oval from sonic1 for level cards. This new thing comes from SonicHeroes.