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I learned to make a 2D game which isn't using pixelated sprites.
These are some sample models to test that if I can make this. It is inspired from WonderBoy series which was a platformer RPG and used melee weapons to attack.
I made a game launcher which can change and apply settings on my fangame especially the language.
Yeah now this fangame has 2 languages.
The newer version has callendar and clock.
And that background moves horizontally.
The Help button opens a manual pdf.
This third GreenHills act is a intesection between Marble and Labyrinth zones Because in this story Sonic will take the path to the left of the island and in the map that shown in 8bit version the part across the marble zone is covered in yellow stones.
Press Start Screen is finished! A much needed improvement from the placeholder last build.
I installed Linux.
Blaze OM figurine made by hand! Oh man, this is one of the most recent things I am proud of.
Shes
Real #outcomememories
I made the crabmeat badniks.
They move and when reach a block or empty ground they shoot a canon and turn back.
And I tried to make a different animation for it than what Sonic 1 had.
The next two levels are completed and only needs a boss fight.
More exploration, more challenges! The Sonic Islands SAGE 2025 0.3.0 Update is now available to download!
I tried Ubuntu. And I really like to install and use it every day but all kind of Linux has incompatibility with my graphics card and the display will be locked in 4:3. And I couldn't find any solution for it. which happened when I used android-x86.















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