Next up
I added a small demo package of my new fangame, Sonic Mine Blast, Includes a first level and menu and title screen is still in default form of my engine.
اینم از دموی فن گیم سونیکم که یه مرحله اولی داره و تایتل اسکرینش هنوز پیشرفرضه بعدا تغییر میکنه.
These are the changes in the level selecting screen.
Up and down keys or buttons change the Act. And also now it supports English. And it's no longer using that purple oval from sonic1 for level cards. This new thing comes from SonicHeroes.
I made the multi layer background parallax. Focus on background when it jumps.
and also a braking animation.
but I dunno why that river layer goes in opposite direction.
Majin Sonic Boss From Sonic FGX Ultimate
I made a game launcher which can change and apply settings on my fangame especially the language.
Yeah now this fangame has 2 languages.
The newer version has callendar and clock.
And that background moves horizontally.
The Help button opens a manual pdf.
Super Eggman
The next two levels are completed and only needs a boss fight.
I added the Buzzbomber badniks.
The fly in a direction and shoot if detect the player then turn back and don't shoot untill next stop.
Some Screenshots of Sonic Ultra by Team Ultra! Download and Play today: https://gamejolt.com/games/sonicultra/882189
I made the crabmeat badniks.
They move and when reach a block or empty ground they shoot a canon and turn back.
And I tried to make a different animation for it than what Sonic 1 had.















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