Next up
Two things (sorry for how long it's been omg), in the Arctic biome, tree people now come with little scarves >w< The maple ones have ponchos on :3 I think this is a really cute changee. Second, I've made a trophy tab ^_^ I think it's quite niceeee.
Photo from Akari's childhood featuring her mum, Himari Fujiwara (left) and Akari herself (right), taken in 1978 when she was 5. This is included in the background of a stage in the game and I felt like posting it here because I really like it.
Sry for not posting any devlogs in a while, here's a drawing I did (it's for something coming in the next update ^^)
Ruckus 3D 0.2.1 is now out!! It's a much much MUCH smaller update than the previous one, but still has a few things of note!!! ^w^ Let's go through those, shall we? #gamedev #devlog #survival #survivalgame #survivalgaming #ruckus #ruckus3d
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
I added variants for cows and sheep in Ruckus 3D :3 (also, yes, there's an arctic biome coming in the next update hehe)
I added evening to Ruckus 3D :3 It happens 30 seconds before nighttime, and I think it looks great :D Here it is for every biome -w- #gamedev #devlog #ruckus #ruckus3d #survival #survivalgame #evening #aesthetic #aesthetical
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
I've started working on support for other languages in the game :3 I won't be adding this in the next early access since that would take an incredibly long time lol. I also plan on adding this to Ruckus 3D at some point, same languages supported!!!













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