Next up
Sonic R Ramake CONCEPTS (not an actual game)
Just did this for fun
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes
next update will take a while but it'll be worth it >:)
Cool sunky draw, tryng fire light
The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )
even more visual stuff! why not >:D
also, enemies! you still can't take damage but you can bully them with your boost & homing-attack , nice!
map is still unfinished...because im lazy as hecc , but that map update will come!
...s-someday... 💀
IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )
Studiopolis Zone 2 with Drums!
I added a bunch of cool effects & animations + the ability to homing-attack springs
physics were once again improved --with more momentum and less decceleration on the air
rings will probably be added next along with a more complete map/level
















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