PS: I have converted the main code for the player into C++ and now currently working on a custom AI Scanning Component to work alongside the C++ Behaviors.
Next up
I don't think that counts as walking.
A little bit of a lag fest never hurt anybody. (I hope)
I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.
my second car in my life
First test of creating an opengl game engine for UVP which I officially named "Skies Above" (I am very indecisive and I may change it if people don't like it)
Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it
This explains how development is going:
We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid
Third Floor recreation using brush tool.
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