Game
Hello, Neighbor! Descent Into Madness

8 months ago

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.




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This explains how development is going:

A little bit of a lag fest never hurt anybody. (I hope)

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

my second car in my life

Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?

Hello neighbor

#digitalart #fanart

Terrain!! Textures not by me

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Texture changes.