Game
Hello, Neighbor! Descent Into Madness

8 months ago

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.




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Texture changes.

I decided it was time to do what I've been dreading most: developing more of the Neighbor and his AI.

Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?

my second car in my life

I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.

Hello neighbor

#digitalart #fanart

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

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