1 month ago

I created some secret doors that can be opened in different ways by solving puzzles, hidden buttons, or pulling certain objects to activate hidden passages. I also added platforms where, if you fall, you'll end up in a random room... so be careful! Haha.




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"Working on a new side quest and puzzle mechanic! 🌱✨ Find the glowing plant hidden deep in the tower… but careful, it bites (with electricity)!" ⚡🧩

Just programmed and implemented the environment rendering transitions (day, evening, and night), and it's working great... at least as far as I've tested! 😆 Feels amazing to see the world slowly shift as time passes! also a reference for the clock idea.

tiny legends

can you name them all

: Aseprite

: Zughy 32

🎉 I just got some awesome new props to improve the game’s environments — including ancient ruins, glowing stones, and village-style assets!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

🕒 Day, afternoon, and night! A small preview of the time system changing the environment ✨ (still need to work on night render)

Tried to mimic the look of polished marble on the floor and wall in this scene. Still a work in progress, but I’m really happy with the subtle details so far.

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

✨ blink blink~ ✨ Just a cute post! Also: finishing some dungeon props today! Already finished the time system and the bell system. The bell will be an item the player can use to quickly exit the tower!