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TEAM SLAY-BELLS
4 months ago

Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)

(Also a new character shader to help the characters look more like their render models)




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Next up

working on the new skybox!

It animates now!

created a normal map for the bells to help give them more of an illusion that they're 3D.

Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I decided to have a longer video showcasing me playing around a bit, doing some tricks with the new move including some frame-timed ones involving coyote time.

(and I updated the physics a bit since my last post)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I don't think I ever shared the characters that inspired Charlotte.

I thought using this template would be a fun way to show that!

despite not being too popular with most fans, #MyFavoriteSonic game is Sonic 3D Blast!

I have very fond memories of this game, and it was my first time controlling Sonic in a (somewhat) 3D space!

I still absolutely love playing this game.

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Happy Pride Month!

(2025 Render)