
I did unity for first time in three months
Some ui and sound were added
i have no idea about next post because too many assignments keep me from it
Next up
I made it lately beacause it's more difficult than what i think.
I will add something to project that monsters can attack player in smart way. now they see only front, not up.
Happy Day~
I have spent a lot of times for this project since i finish classes.
This time, i added explosion sound sources.
i would make team system that determine whether ally or enemy.
I will upload something until the project is finished.
Bye bye~
I made a function "Dash" today!!
And i will make monster's AI to make monsters smart.
Happy Today~~
Raise your fins for Steam’s Animal Fest! 🦈
During the next weeks, you can play our demo and join the celebration, then we're sailing straight into Cozy Quest for even more whimsical adventures! ✨
Ten days of animals, fun and surprises await! 🎉
Long time no see!!
I bought so many assets in asset store because of black friday. As soon as i bought, i apply them in my project.
It is expected to be released in October next year. but i try to upload demo version later this year.
Game Jolt's Narrative Jam is over and I've completed a game that I'm pretty proud of! 
I made the game in 10 days, so it's a little rough around the edges but you can play it here: https://gamejolt.com/games/brakepoint/1029076
Compared to this game a month ago, i feel a lot of change.
I'll probably make demo in april next year.
I have watched Metal slug and Brawl stars many times for reference.
This time i made "Special Move" for monsters!!
I took monster's type into account and made it each differently;
After the opening of course, it's so hard that i do it less than 30minutes a day;
So in this record, one light monster is caught in bug...lol
It looks like it wants something.
I did it two days straight
More work, more work...















6 comments