
This time i made "Special Move" for monsters!!
I took monster's type into account and made it each differently;
After the opening of course, it's so hard that i do it less than 30minutes a day;
So in this record, one light monster is caught in bug...lol
Next up
I did unity for first time in three months
Some ui and sound were added
i have no idea about next post because too many assignments keep me from it
Compared to this game a month ago, i feel a lot of change.
I'll probably make demo in april next year.
I have watched Metal slug and Brawl stars many times for reference.
Long time no see!!
I bought so many assets in asset store because of black friday. As soon as i bought, i apply them in my project.
It is expected to be released in October next year. but i try to upload demo version later this year.
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I made it lately beacause it's more difficult than what i think.
I will add something to project that monsters can attack player in smart way. now they see only front, not up.
Happy Day~
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
I did it two days straight
More work, more work...
i have made this game "SwallowCube".
it's not complete yet.
I made a function "Dash" today!!
And i will make monster's AI to make monsters smart.
Happy Today~~
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