Next up
Well, that didn't take long HAHA!
Why did nobody ever tell me you could simply export to GIF from DaVinci Resolve?
The gang's all here!
AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.
Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus ![]()
is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
HIS HANDS ARE ANIMATED NOW!
@ColesyGaming ![]()
is a Jolter to Watch, Youtube Guy, Streamer, Family Man, and Podcaster! Follow @ColesyGaming
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before the quest ends on July 8 and you'll get Coins!
He has hands now!
The spider is more or less complete functionally AND artistically! I might try to update the enemy spawning algorithm before I release any new alpha builds with the spider, though. I'm on my whiteboard trying to think through that problem.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ColesyGaming ![]()
to open today's slot on the calendar.
Been working on the artwork for the spider enemy!!! This is a preview of what it'll look like in-game. I am gonna remove all of these drop shadows as I usually apply those to the spritesheets themselves once I've drawn the animations.












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