Game
Gravity spell




8 months ago

I drew robot sprites for the game.

Didn't it work out well?




3 comments

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I redrawn the walls a bit...

I think it looks fine

Finally, I've updated the dialog system and, in general, the text. Now the text can either become more expensive or be in the form of a wave.

A mini devlog:

Added more settings. (I'll add and improve it later)

Fixed bugs and animations.

In general, the little things still complement the game and improve the graphics.

The #BadArtChallenge is over and we're highlighting some of our faves!

You made such incredible bad art that we couldn't just give one of you a trophy.

The artists are tagged below

Hello everyone!

I've added a few small details. For example, when opening doors with a button, the camera will show an open door.

And I also added a background blur to the menu.

Congratulations to our "Show Us Your Centum Art" winner, @JotaDev !

The artists behind all of these are tagged below. Go like their original posts to show your support!

Hello everyone!

Small changes in telekinesis:

Left mouse click - you can move an object with the effect of rotation.

Right mouse click - without the effect of rotation.

I've slightly changed the visual of the antimagic zone.

There's still time to redo this area in all the scenes.

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

The Other Light Test...

The game seems to be suitable