1 year ago

I evented an inventory system, because the plugins I found seemed to complicated. #rpgmakermv #screenshot




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Work on my game slowed down after I got distracted by BG3, but I have returned, and my game is almost finished! Just forcing my friends and family to playtest it to fix any last bugs and other feedback I get. It'll be a relief to finish it soon.

Just updated my game Hell's Gate: https://gamejolt.com/games/HellsGateDemo/751063

It should put a stop to the game's crashing. I was unable to produce any crashing when I tried it myself, so hopefully that means it's fixed.

I've showed off our main character for my 2nd game "Turnaround" (title may change) before, so I figured I'd show our second character. He's not a very nice guy...

After a month of development, I finished my game for the RPG Maker 2025 Game Jam: #No_Hacks!

Join Murou on his journey through various console-based puzzles as he strives to reunite with his best friend Zandra in the virtual reality world: ComplexNet.

I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot

https://store.steampowered.com/app/3614300/ARPG_Collection__Sale… Hi everyone!

Remember Norman Jones?

He is coming back! With two friends!

Wishlist "ARPG Collection" now!

(Teaser trailer here: https://www.youtube.com/watch?v=jR6_nmcV2jo&ab_channel=ZeroPoint… )

I'm cleaning up some CG cutscenes in my game, Turnaround. Mostly small fixes, but this CG was ugly as sin so I'm just redrawing the whole thing (WIP). I'd call this a glow up. #rpgmmv #screenshot

Finally... After putting it off for so long, I am done with my game, Turnaround!

@ElectroStudios @Synth-Studios here THE ALPHA FOR THE DEEP WITHIN IS OUT!

After finishing all my CG cutscenes I decided I didn't like the design of the antagonist. I'm going for a certain vibe, and the old design didn't fit it. Now I'm redrawing everything. (Second pic is the new design.)