1 year ago

Finally... After putting it off for so long, I am done with my game, Turnaround!


I'm only waiting for my payment info to be accepted, and then I'm publishing it. The game is free, but will accept donations (hopefully) for anyone kind enough to give it. :)

This project was supposed to be a short one... but ended up much longer than I thought because I didn't work on it as much and as often as I should have. Plus I went back and redid a bunch of stuff because I wasn't satisfied with it. It's still not perfect, but at some point you gotta accept it as it is. I still managed to make a full game and prove to myself I could do it. That counts for something!

Hope to see you soon. :)



0 comments

Loading...

Next up

I'm cleaning up some CG cutscenes in my game, Turnaround. Mostly small fixes, but this CG was ugly as sin so I'm just redrawing the whole thing (WIP). I'd call this a glow up. #rpgmmv #screenshot

I evented an inventory system, because the plugins I found seemed to complicated. #rpgmakermv #screenshot

A dark lit road. I'm not used to drawing perspective or backgrounds, so I had to look up a lot of references. But I think it turned out pretty good. #screenshot #rpgmakermv

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Just updated my game Hell's Gate: https://gamejolt.com/games/HellsGateDemo/751063

It should put a stop to the game's crashing. I was unable to produce any crashing when I tried it myself, so hopefully that means it's fixed.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Spooky forest. Got about a third of CGs left to do, I think. I'll be very happy when I'm done with them. :') #screenshot #rpgmakermv #cg

After finishing all my CG cutscenes I decided I didn't like the design of the antagonist. I'm going for a certain vibe, and the old design didn't fit it. Now I'm redrawing everything. (Second pic is the new design.)

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot