Game
Tyke and Sons Lumber Co.

3 years ago

I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...


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Found another unused thing in my folders, "Broken Rockstar Fredbear", creative!

Edit: It was based on a shot from Detroit: Become Human btw

Sequel Intro Leak!

I hope at some point I can stream working in Godot, because I could need some active backseating. How would you make this more simple?

Edit: Last line is supposed to take from modulate.r as well

Found something else that's unused!

Look at ya boi merging two cylinders with ease

It's always good practice to make the collision of enemy projectiles thrice as big as the graphic itself, as to not underwhelm the player and also extend the playtime.

What if when you die enough times, you get a rage quit option where the game just closes after a horrendous scream

Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:

Lisa

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.