Game
Tyke and Sons Lumber Co.

3 years ago

And a merry new year, folks!


3
3
3
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1


12 comments

Loading...

Next up

Graphic design is my passion

(For real, anyone here who's really experienced in UI design? I am so lost)

RPG eventually. I'm still new to Godot but I'm currently making a lot of small test games (successfully, kinda :D)

I'm sorry to say this but there was a Tyke and Sons April Fools troll game planned for 2023. It only got as far as this player graphic and then I died.

I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)

Unfinished "Watermelon Fredbear". It's in the game's folder so it counts as cut from Tyke and Sons.

Wuah

Found another unused thing in my folders, "Broken Rockstar Fredbear", creative!

Edit: It was based on a shot from Detroit: Become Human btw

Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:

Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)

WOW THANKS HOW NICE