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LISA: Timeless in Pointless - Drunkard's Paradise

2 years ago

I gave everyone's favorite(?) dude primarily defined by a parasocial relationship something to do.




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Labor Day.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

I have no idea why it took me this long to do that first thing.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

I am never playing Enforcer ever again.

I played some video games this year. Here's a list of them.

Feel free to check a look if you want. Or don't.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.