Game
Outertale (Project Spacetime)
3 months ago

I just found the root cause of (potentially) all of the of memory leaks in the game -- object creation.

If I make new objects, then stop using them, the debugger SAYS the memory usage goes back down, but actually, it doesn't.

It lied to me for 3 years.


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yo dawg i heard ya'll like S P A C E S H I P S

(little preview of something that will appear in citadel)

I won't be showing much past these first couple of rooms, but here's the finished decorations for room 2!

(floors got an upgrade as well)

2/30 rooms done!

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

No script progress yesterday, but sprites for 3 of 5 story characters in the first area are done or nearly done, and also, the first room is mostly done too!

In-game, the overworld/characters will be tinted a darker color, forgive the high contrast here

tell your friends AND foes!! (art by @NerNot1 )

happy halloween

K I T T Y E M U 2

ENCOUNTER SYSTEM PREVIEW

It's time to show what this game is all about.

Also, first encounter progress is at 73%!

yes there is debug info in the corner no that will not be in the demo release thank you have a great day

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

can you believe it guys