I learned something new about Blender's rendering process today.
I also have a demo release date in mind, but for now I prefer to keep it private.
(a bit less important then everything else writed here, i've also updated the ost on the page today)
Next up
Hi @Mixlas may i borrow this fella for a Five Nights at Dawko's "remake thingy"? Just wanted to be sure (i remade him myself, if i don't get a response i'll take it as a yes).
Felt silly so i grinded @Mixlas 's sticker collection for a month. I hope he got payed well for my acts of silliness, man deserves it.
today i made this probably usless mask and i slapped it on the endoskeleton head model...oh, also i added something on the page's ost
Taking a quick detour from Codename Galaxy to work on a 5-years-late secret santa present dedicated to a dear friend of mine. CG's demo is still planned to come out near the end of Q1. Sorry for the inconvenience.
I'll be back to work on stuff by tomorrow.
Thank you for getting the page to 50 followers, and in less than a week too! I can't thank you all enough for the amazing support i've recived over the past few days from the scottgames community.
Sorry for the silence. As I stated in a post on my profile, i'm currently helping some of my friends with their own projects and i'm not currently making progress regarding this one at the moment (to put it short, this project is still on hold)
I trashed the old office and i started making a new one today.
I also made a quick scrolling test with a tutorial on YT (link in article). I'm going to make a new one later down the line.
I'm also still learning FL Studio so progress is kinda slow rn.
What i've been up to in the last 7 months.
I see GameJolt's up again! Here's the finished corridor (minus the "Sigfred n'cobwebs" layer) for Lun Infinus.
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