2 years ago

I love playing around with real-time lighting in UE5 thanks to Lumen. So much better than having to wait for a render/bake! 😂

Also, the amount of detail you can get away with thanks to nanite is INSANE! For example, the dirt and leaves on the steps. 😱




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Here's a little looping ambience animation I made in #Blender of one of the scenes from my previous animation

Here's the #Blender animation I've been working on for the last little while!

I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?

A bit late for May the 4th , but here's a model of R2D2 I made in #Blender for the revenge of the 5th!

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

#GJAsks One of the coolest Easter Eggs I’ve found in a game are these two skeletons holding hands in Horizon Zero Dawn. I love little details like this that make you wonder what happened and build stories in your mind.

Sunset Horizon

🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.

#magicavoxel #voxelart

The first egg is busy hatching!

The first egg sticker has hatched! Comment bellow what I should name it!

Kick. Smash. Repeat. Enemies go flying—and so does everything else! Using Chaos Destruction + Physics in Unreal Engine for over-the-top, satisfying combat moments. So unrealistic… and SO fun. 😎

Final sneak peak of the #Blender animation I'm working on!