

I love playing around with real-time lighting in UE5 thanks to Lumen. So much better than having to wait for a render/bake! π
Also, the amount of detail you can get away with thanks to nanite is INSANE! For example, the dirt and leaves on the steps. π±
Next up
Today I taught my #Blender class how to set up lighting for product rendering, and although it doesnβt look too exciting I think the result was good
So, I'm not going to be active here for the next 21 days, because my brother @Lit-Lore-Studios and I are busy making a game for a game jam
Btw, you should check out his profile, he makes amazing pixel art! Looking forward to sharing our game!
Here's the #Blender animation I've been working on for the last little while!
I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?
Sunset Horizon
π Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.
This week I taught my class how to make cool text effects in #Blender
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