

Next up
First, above all else, I want to thank each and everyone of you that helped and supported Idle Space Miner development. I have a lot to address to the few and awesome supporters soon, but for now I just want to show you a little bit of what is comming...
So, a new game is comming, after working hard on my day job, gathering experience and resources, I started developing a story-driven ARPG. Things are moving fast and I'll bring more news during next week, for now I just want to hype you up a little bit ;)
US$ 1 mega-sale to help me fund Steam publishing: https://dougwebgames.itch.io/idle-space-miner-2
Ever fancied yourself a bird on a mission? Well, strap on your wings (virtually, of course) and soar through procedurally generated scenarios, dodging cats with cat-titude and bats with...well, battiness! https://gamejolt.com/games/pidgeourney/884424
Version 2.2.0 is up! With improvements on UI, tweaks in mechanics and an update on credits showing some appreciation to our awesome supporters! Much more is yet to come, and if you support the game please let me know so I can thank you properly <3
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
We are under attack!
๐Did you like the game? A demo is available for free on Steam.
โ๏ธ Thanks for playing IndieGameiacs!
โ๏ธ Free Demo: http://bit.ly/UniDuni
๐บ Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model๐ฟ












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