I'm currently hard at work on a large update to Suburban Defense. This update aims to add more to the base campaign and flesh it out a lot more. The idea is to make each level feel more unique.
I don't know how long it'll take, but I will finish sometime
Next up
World 3 gameplay trailer!
Still working on the cosmetics. Here's one of the 5 that sunflower currently has
0.1.6 is still in the works. I've been working on the Music Tab, Bosses and cutscenes. I know that's a lot of work for one tiny update but hopefully it's all in one update instead of multiple. The images are from the improved Music Tab
Zombatar is in the works to test out boss like animations. This is a video of Zombatar working in action.
This will let us change boss animations and stats with settings like Easy Normal or Hard
I am still working hard on the next version. This next version though requires a lot of new artwork. And so it might take a bit to release. Why? Plant cosmetics! That way you can customize your plants the way you want.
This is a video from of that 0.1.9 adds to suburban defense. Update today in order to get the new content!
Been a while since the last update hasn't it? Still waiting for the level art, although now I'm also working on level modifiers. These give you the ability to change the game slightly to your liking. That be making it harder or easier.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
1 comment