Next up
Took down the game, it's not coming back. I quit trying to fix this, and anyone who believed me putting effort into this could amount to something good is more naive than I was for wasting what could of been the best years of my life on this crap! :)
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Patch V1.0.4
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
April fool's! Game's now open source! As many files as could be archived from my old drive drawings, as well as exes for major versions! I had an alt Google Drive for most files that I still had, thought releasing them today would be funny XD!
I decided to show something off I've been working on the past 2 weeks in a video... (have no clue if the project shown is going to be publicly released, but perhaps if I feel like it would be a good idea):
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...










4 comments