1 year ago

I'm solo developer, currently i'm developing a open-world role-play video game, my game is in early stage, but i do have developed the character creation tool for the game, and i'm so thrilled to shared it here with you

https://www.patreon.com/user/posts?u=66869589




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(#Update #CharacterClothing) I Just tried a bunch of different mix with clothing that I have develop until this point just to see how it will work at runtime. (#FullyReplicatedMultiplayer)

(#Gameplay #Snow) First time placed character on a map, and a snowy one, and showing off some of the traits, example when your character feel extreme cold, getting tired of walking and he want to do his needs, and many, many more to come stay tuned!

(#MapUpdate #WorldPartition) I've Update the visuals added weather effects and more to the game, and on top of that, I've created world-partition setup for foliage, so I can optimize the game as much as possible so everyone can play it.

Where are we...?

(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.

ue 5 with no rtx and no lumen (wip)

(#GamePlayVideo #NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game!

(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!

I will not rejoice at what happened to the project. literally there was a new atmosphere. I also made almost all the textures of the resolution, and also some reworked. I will transfer some assets, because they are bad.

(#Update #Movement #Combat #Weapon #WIP) This is work in progress weapon system in "#TheZExperiment" Game, I showcased I little bit of interface but as an early stage everything will be completely changed and made to looking nice and fit the game itself.