Game
The Ink Remains
1 year ago

I'm sorry for my long inactivity. Had important life & health issues the past 3 years, I finally prioritized them in 2024. It impeded my hobbies & online presence, but IRL things improved. Today is my 5th game dev anniversary 🥳! At last, I will return...*




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I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Ah yes, perpetual motion... Well done random rigidbody 😂

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

Gwasses

New thumbnail! This one is more detailed than the previous :)