Game
The Ink Remains
1 year ago

I'm sorry for my long inactivity. Had important life & health issues the past 3 years, I finally prioritized them in 2024. It impeded my hobbies & online presence, but IRL things improved. Today is my 5th game dev anniversary 🄳! At last, I will return...*




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I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)

Gwasses

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 ā€œStill not freeā€ will be released this year, finished or not.

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.