Next up
ʀᴀɪɴ ᴇꜰꜰᴇᴄᴛꜱ ᴀɴᴅ ɴᴇᴡ ʟᴏᴄᴀᴛɪᴏɴ'ꜱ ʙᴀꜱᴇ ᴛɪʟᴇꜱᴇᴛ ━━━━━━━━━━━━━━━━━━━━━━
Broadcasting on behalf of MIRAI Studio, Community Manager and Level Designer - Jotunn. At the moment, work on the project has switched to Unity, we now have a small set of people in the team. #metroidvania #JRPG
*marshmallow sweat
Anomaly Zone 1, location of the ball-like black formations. Now is in game. Next location that we should add will be Royal Forest, which will be more hostile than the area of the black objects.
posts from me will be rare, because I'm a lazy ass and play DRG edit from @KirserdBacon : "I apologise for our employee who is littering the log"
some attempts at pixel art
Damage Indicators This feature was required to be added to the game, but was delayed for a long time.
Now you can clearly see how much damage is registered to the enemy, and therefore critical hits.
ᴅᴀʏ - ɴɪɢʜᴛ ꜱʏꜱᴛᴇᴍ ━━━━━━━━━ Redone day/night system from prototype, but with usage of actual light, and having 1440 states. #Unity #PixelArt #Metroidvania #JRPG
ᴍʏ ᴀᴘᴏʟᴏɢɪᴇꜱ, ᴛʜᴇ ᴡᴏʀʟᴅ'ꜱ ʀᴀɪɴ ᴅɪᴅ ɴᴏᴛ ᴡᴏʀᴋ ɪɴ ᴛʜᴇ ʟᴀꜱᴛ ᴘᴏꜱᴛ ᴀɴᴅ Qᴜᴀʟɪᴛʏ ᴏꜰ ᴛʜᴇ ꜱᴄʀᴇᴇɴ ᴅʀᴏᴘꜱ ᴡᴀꜱ ᴀᴡꜰᴜʟ
ɴᴏᴡ ɪᴛ ɪꜱ ꜰɪxᴇᴅ ᴀɴᴅ ʏᴏᴜ ᴄᴀɴ ꜱᴇᴇ ᴛʜᴇ ᴄᴏʀʀᴇᴄᴛᴇᴅ ᴠᴇʀꜱɪᴏɴ ━━━━━━━━━━━━━━━━━━
<ᴏᴘᴇɴ ᴛʜᴇ ᴀʀᴛɪᴄʟᴇ ꜰᴏʀ ꜱᴄʀᴇᴇɴ ᴅʀᴏᴘ ᴘʟᴀɪɴ ᴄᴏᴍᴘᴀʀɪꜱᴏɴ>
*Something approached at midnight. - What a beautiful weather isn't it?!
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