10 months ago

I'm starting development on a slender man game whose main feature will be surviving.

You will have to go to different locations, find food, water, sleep. all this under the supervision of the keeper of the place you started the game with on a wish.


The game will be a survival game in a large area where you will need to search for food/water. it is safe to walk around during the day, but in the morning/evening/night you will be stalked by him. you will need to sleep, and for that you will have to either sleep in the morning or barricade or defend your lodge
I also record the entire development process, so I'll be releasing devlogs.

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everything will be done on Ue 4.27 5 on dx 11
Yeah, that's the "little" game I turned into something interesting.



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experiment 4 I'm doing a test scene for the visuals, that GMD series. If it turns out cool, I will continue with the team. If it doesn't come out with animation - experience + you can make a mini-platformer for 30 minutes :P РКГД ВПЕРЕД

experiments 2

caught an interesting shots btw, I received a commission for more than 1000 dollars

ten years

experiment done. I generally like the shapes that came out, the designs are kind of good. not really like the textures in some moments, tried to correct them, but in the end nothing has changed directly coordinate

happy silksong day

Sudden new oc. She is an observing being from the world of the dead She looks, she is not interested in how people live. She is interested in how they die. I'm also currently experimenting with another style, ps2, but with normal maps and all that.

lol

I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles

omagaaaDD gd 3d (EXPERIMENT VISUAL 5)