1 year ago

I'm starting development on a slender man game whose main feature will be surviving.

You will have to go to different locations, find food, water, sleep. all this under the supervision of the keeper of the place you started the game with on a wish.


The game will be a survival game in a large area where you will need to search for food/water. it is safe to walk around during the day, but in the morning/evening/night you will be stalked by him. you will need to sleep, and for that you will have to either sleep in the morning or barricade or defend your lodge
I also record the entire development process, so I'll be releasing devlogs.

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everything will be done on Ue 4.27 5 on dx 11
Yeah, that's the "little" game I turned into something interesting.



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i hate thisssssssssssssssssss aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa no one star

60% done omg new wip

i render it yey

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magnet room remake 2025 done in 15 days

The Rat

I create a new art style for my game. This is a test prop for house for character, who name is Tall And he loves clock (his head is literally a clock) And almost all objects of his house will have elements of a clock :p (wallpaper... Tv.. tabel..)

well i need texture 30+ assets in this style for magnet room remake scene :P

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More test objects. I feel that I like the style for memory eaters. but somehow... Little experience or something. We need more facilities. to make the finished scene in this style. Mb something like hl 2... hm..