I'm wondering if I should transition Plastix fully off of Game Jolt and only use the page at https://jonah-amos.itch.io/plastix for the game. What are your thoughts?
Next up
Take a look at the cone army. Don't they look tough?
Everyone's favorite incompetent superhero
I've been working on porting COMSTRUCT to Godot, from Unity. Check out my progress.
1.3.0 coming momentarily, featuring the brand new online community at https://github.com/DiamondWolf3393/Plastix-Worlds/tree/main
You can upload and download worlds there by following the in-game instructions.
1.6.2 has come out, fixing bugs, adding actions, and also removing person blocks. To make a person now, just stack two cubes and give them the proper textures! We've also finally got rid of the placeholder faces in favor of some more polished ones.
Plastix 1.5.0 has released!
This version removes the 5-world limit that was in the older versions, revamps the drag system, and adds block glue! The game also finally has original music.
It is also my birthday today.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
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