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309
Game
Insectile
3 months ago

I'm working on cutscene features like smooth camera movements. Enjoy a snippet of this prototype tutorial!




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There's a Mario 64 interview where the developers claimed they wanted the avatar to feel like a little hamster scurrying around. Given Insectile's unique scale, I'm trying to capture that same cute and frantic feeling... just with puzzle blocks, too :)

I've been hard at work on level design sketches the past couple weeks. Maybe I'll post some soon so you all can peek at my process! Stay tuned :)

Ooooh I'm so excited. I'm starting to get a lot of rooms for the demo finalized. Sadly, it's too spoiler-y to post full level designs, so all I can share are these super zoomed out and incomprehensible shots of the Godot editor. Sorry :(

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Unlike any indie game I've done before, I have this goal with Insectile that the maps should feel "cute" even when zoomed out. At some point, I'd love to do a time lapse of me building one of these rooms :)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I tried my hardest to make even Insectile's button prompts cute. Did it work?

Insectile has these occasional rooms that break from typical RPG level design and are almost more 3D Mario-esc. They are almost always completely optional, but I think they'll make for excellent variety!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Are these names fun? Cute? Nonsense? I am trying out this defamiliarized naming scheme for the different species in Insectile. I'd love any feedback!