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Ive been working around with different types of daylights and modeling new structures in Crocotile3D. This is a bit of walking around recent models I added. Will be sharing more about this models in the next few days.
A sneak peek of Spaceman Memories, my solo made JRPG. I recently released the first gameplay trailer so I'm very happy about it! You can wishlist it on Steam if you like it!
https://store.steampowered.com/app/2354580/
Spaceman Memories main thumbnail artwork. Wishlist it on Steam at bit.ly/spacemanmemories
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Before and After | Spaceman Memories
This is a year of learning and building with Unreal Engine 5 after switching to it from Unity. It has been an overwhelming but rewarding and fun process.
@ColesyGaming ![]()
is a Jolter to Watch! They post great gaming videos! Follow them before the quest ends on September 24 and you'll get Coins!
I have been tinkering with camera and editing settings to recreate the Octopath Traveler camera style. Finding the right focus for the player was tough. It took many attempts.
A potential publisher said the game's artwork would look better if i zoomed out the camera of the topdown view. I concluded that he was right so now I am using 14 pixels per Unit instead of 16 on the Pixel Perfect Cinemachine Camera on Unity.
Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus ![]()
is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
I've been working on implementing a water environment in which the player could walk. The code I am using is very similar to the one I am using for the tall grass. Also the SFX is a recording of water with a 16 bit downshift bitcrusher on Logic Pro X.















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