Next up
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
Here at redleaf industries, we have expert planning capabilities :3
chillin' by the SYRUP cooler
Comms open, 3 slots available this month! Prices are increased, see the article for why.
To make a request, go to:
https://forms.gle/txkTZg6MRSWWb1Ey5
Or, contact me via e-mail at [email protected]
I will get back to you when I can.
Full TOS: https://pastebin.com/AEaz459t
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
Here at mavis & co we take development very seriously
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid
for the concept art.
This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?
COMMS OPEN!
Update: Slots are taken, more available March 1st!
Read the original post in the article.
we do a little computing










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