Game
Paths of Rage
3 years ago

I made another dev log for my UE Beat 'em up.
Here I talk about how I managed to overcome many 2D limitations

https://youtu.be/ievsoIfpj0k


Overcoming 2D limitations in Unreal Engine [Paper2D ➡ PaperZD] - Dev Log
When working with Paper 2D in Unreal Engine you will run into limitations along the way. The first one will most likely be the absence of an animation graph ...
https://www.youtube.com/watch?v=ievsoIfpj0k


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Now that the project is nearing completion, it's fun to look back at how it started. This was me getting the DK Bongos working in Unreal Engine 5 for the first time.

The bull rush will catapult you forward and allow you to break through gates

I finally got around to adding chain combos to my beat 'em up. Here's a full dev log about the struggles I had with it: https://youtu.be/aFIs2V5eqOg

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

The shockwave is activated through the clap sensor on the DK Bongos

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

I created a spiritual successor to Donkey Kong Jungle Beat in Unreal Engine 5 which can be played with the DK Bongos.

Download it for free:

https://gamejolt.com/games/bullbeat/733478

Full Devlog Video:

https://youtu.be/P1GlOq81TZ4

Trying out lane switches in the actual level for the first time

Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.

Wishlist the game now: https://bit.ly/slimeheroessteam

I added knockback and wall bouncing to my unreal engine Beat 'em up and made a devlog about it :D This is a feature I was really excited about making! https://youtu.be/83IJAuC7kkw