5 years ago
I made #shaders again! One of them is to make water and glass materials. I intend to use it a lot in the game :)
Next up
See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...
Damn, another #spawnday already! Time flies, it really does...
Gwasses
Gotta love when this happens
Hehe
Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?










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