Next up
The polishing phase continues apace. It's taking a lot longer than I expected, but I should "hopefully" be out of the pre-alpha stage sometime next week and into the alpha stage.
This week I've been prepping myself for entering the polishing phase by doing up the GUI elements and making an icon for the game.
I'm very proud of how the icon came out. It took me an entire day to make it though.
Now I'm onto a cycle of test and fix.
I've been working on the smaller stuff this week, such as bugs and missing art.
Next week I plan on brushing up the menus and GUI elements, and finally make some icons for the game. Then it's testing time.
I've done quite a bit since my last update.
Finished the character sprites, room objects, game logo, and my brother's nearly finished with the inventory items.
Next I need to edit the menu sprites, fix inventory icons, improve backgrounds, and beta test.
I made new sprites for the menus, made a new icon for the game, and began sorting out the coordinates of everything in the game. The field and the map are done in that regard.
I'm hoping to sort out the music later today.
I've made all of the rooms, and I'm now working on the sprites. Today I refined the front-facing pose for Crepe, and then made all of the other poses that I use throughout the game. So unless I decide to refine her a bit more, she's essentially complete.
This week I fixed a few minor problems, such as missing sound effects and animations. I also improved art taken from the last game, to make it more consistent.
I added an extra step to one of the puzzles, and I've also been working on an easter egg.
The Steam store page for Rowen's Grand Adventure is now live!
https://store.steampowered.com/app/3976870/Rowens_Grand_Adventur…
Give it a visit and add it to your wishlist.
I've been finishing off the objects in the rooms. There's only two objects left to do now, as well as the game's logo.
After that I've got to sort out the menu icons and the inventory icons.
I plan to take the weekend off though, so I'll do them later.
I've updated the game pages and uploaded a trailer announcing my game's release date.
My brother put the trailer together, and I think he did a brilliant job at it.
The release date by the way is the 28th of November.












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