Game
Hello Neighbor: Hidden Spirits
2 years ago

I really want your thoughts on mechanics, story points, environment ideas, ideas for scares, etc.

What do you guys want this game to have?


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Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

itwasalwayshim

Trophies are now implemented :)

Added proper window jumping and swearing when the Neighbor is in hunt mode

Just a regular development screenshot. Nothing to see here.

WIP title screen "play" animation

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!