Game
LOVETALE
3 months ago

i removed the pause screen (since i got rid of pausing) and instead put up a video that showcases most of the engine's features. wow!




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a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done

you can now fully spare the enemies

all there is left is attacking

oh yeah i also made a slightly better logo

MAJOR accuracy increase in both visuals and calculations!

Frisk

github update! tweened hp bars are available, as well as a fix for enemy animation after taking damage. feel free to take a look!

https://github.com/sawby08/lovetale

not putting it up on gamejolt until i have some other things taken care of first :D

Muffet - Day 2 #Joltober25 #Spider

redid bluesoul code ! now based off of the original game's blue soul code so it's accurate

hi i forgot this page was a thing

progress is going really good! the fight system is currently in works

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)