Next up
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
engine is almost finished
i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!
a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done
MAJOR accuracy increase in both visuals and calculations!
i'm still working on an undertale love2d engine btw this is my third attempt
out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d
Programming Update
bullet system!
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
hi i forgot this page was a thing
progress is going really good! the fight system is currently in works
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
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