2 years ago

I started working on the models for the hell level setting.

All SM models are Nanite models without using normal maps. The pile of heads dont use any UV´s and is only polypainted (vertex colors).




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Testing a new head gore part for headshots.

I am still working on improvements for the gore system. Here is a video about a final function test for the headsots.

I work on a new system for headshots.

I this picture you can see one of the early tests how the head looks like after a headshot.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

I added new gore parts to the game. Here is a short video from a test if the functions work for this correct. Also testing how a slowdown after a headshots could look like.

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

A first layout of the UI for weapon upgrades.

A new and much more improved demo of the game is now live and available for download on steam.

To name a few. A much more improved gore system, New enemy models, Improved corsshairs, Points for dismembering and more.

https://store.steampowered.com/app/1966330/Die_to_Survive/

Halloween occurs when the veil between worlds is thinnest.

Complete our quest to start thinning the veil so spooky season can start in October!

Gore update for the game.