5 months ago

I THINK that's all fixed and working? Gained loads of FPS back.

I thought I'd need to remove another nested for loop, but since Ground Surface is only done once I don't.

Only issue is I've lost the dust cloud when adding Paving.


If I give Paving it's own surface like Water I can get it back, but that means 2 more for loops constantly running.

Hmm.

The only option is to do the particles above the Ground Surface, which might mean they need depth adjusted, unless I do it immediately after drawing the Ground?



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Wa-hooo!

Thanks to my nephew I finally got my Lucky Shiny Koffing!

SO HAP

Woop woop!

#pridejolt

YUS!!

I hope you're all having a great weekend!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Need to find time to do this!

animating my forever wip

Woop!

I...I think the Fish Pond is working...

Dive into the cozy post-apocalyptic open world of Critter Cove!

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HECK

and I must stress this

YEAH!

Building Menu rework is DONE.

Correct indicators for placing and moving stuff, code cleaned up, redundancies removed, duplicate code turned into a script for reuse.