The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
Next up
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.
Cya later
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
I made the next set of floors and boss battle and after the boss and check point, So far so good.
I am still around, just been beaten down with a pile of art blocks like I was in a VS tetris game and got hit with a combo so bad I can only accept my demise...
I did have to cancel a secret Halloween game I was working called "Candycorn Nightmare"
...
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
The last normal boss has been made and the last few floors and final boss is now in development.
Update on my shump data.
I added another player to the data.
This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.
The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.
Soooo long story short...
So far so good!










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