2 years ago

I've been overhauling the entire deadly secret project... by overhauling I mean rebuilding from the ground up. And it's for the best. It might take longer to get a demo, but it's going to be every bit worth it.




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Latest version of Deadly Secret still on the works, after a little hiatus with Unity's policies, I'm back at it!

Here's a fairly long gameplay sample video, considering I recorded from the editor, I cut out some parts, also tried to keep it shorter, since it was a 20 minute gameplay video lol.

Another quick demo

Here's some speed design for a chunk outside the hospital section.

Here's a preview of what I've been working on for Deadly Secret.

Updated stealth mechanics. Sneaking is your best bet, shooting is the loudest path. I still need to fix the audio cues, but it's getting there. Next step is to modify how light works.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?