
Updated stealth mechanics. Sneaking is your best bet, shooting is the loudest path. I still need to fix the audio cues, but it's getting there. Next step is to modify how light works.
Next up
I've been overhauling the entire deadly secret project... by overhauling I mean rebuilding from the ground up. And it's for the best. It might take longer to get a demo, but it's going to be every bit worth it.
Here's some speed design for a chunk outside the hospital section.
Here's a preview of what I've been working on for Deadly Secret.
Here's a fairly long gameplay sample video, considering I recorded from the editor, I cut out some parts, also tried to keep it shorter, since it was a 20 minute gameplay video lol.
Another quick demo
Latest version of Deadly Secret still on the works, after a little hiatus with Unity's policies, I'm back at it!
Path of Kami: The Evolution of the Lore
Family band complete!
Demonstration of the spells and their effects :)!











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