
Latest version of Deadly Secret still on the works, after a little hiatus with Unity's policies, I'm back at it!
Next up
Here's a preview of what I've been working on for Deadly Secret.
Here's some speed design for a chunk outside the hospital section.
Here's a fairly long gameplay sample video, considering I recorded from the editor, I cut out some parts, also tried to keep it shorter, since it was a 20 minute gameplay video lol.
Updated stealth mechanics. Sneaking is your best bet, shooting is the loudest path. I still need to fix the audio cues, but it's getting there. Next step is to modify how light works.
Another quick demo
I've been overhauling the entire deadly secret project... by overhauling I mean rebuilding from the ground up. And it's for the best. It might take longer to get a demo, but it's going to be every bit worth it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!











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